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#include <iostream>
using namespace std;
class   MyClass
{
public:
MyClass(){ this->non_static_member=10;}
static void  display(MyClass obj);
static  int  static_member;
int          non_static_member;
};
int MyClass::static_member=5;
void MyClass::display(MyClass obj)
{
cout<<obj.static_member<<endl;
cout<<obj.non_static_member<<endl;
}
int main()
{
MyClass a;
MyClass::display(a);
system("pause");
}